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General Rage Bug

4:08 pm, September 22, 2016 879 153 0.8 @ 200 wpmrate up KingJarvan source
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As an example, your tower is being attacked by a Hog. You spawn minions to attack the hog, but the hog is going to die therefore the minions will ignore him and continue to attack enemies base. This is good since you do not want to waste time for the minions to reach a dead hog.

However, during my last match, this case occurred but rage was being used to increase the Hog's attack speed. The minions spawned would have been able to kill the hog before letting him land another hit.
That was not the case. The minions ignored the hog, who landed the last hit before dying.

I think that the game calculates if the hog was going to land a hit before dying using its original attack speed, and not the new one when rage was used, which caused this bug to occur.
forum.supercell.net
4:08 pm, September 22, 2016 879 153 source

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